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	<title>Shad's trash</title>
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	<description>What are you freakin' about?</description>
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		<title>Shad's trash</title>
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		<item>
		<title>penjahat-bandwidth</title>
		<link>http://hadack.wordpress.com/2008/02/11/penjahat-bandwidth/</link>
		<comments>http://hadack.wordpress.com/2008/02/11/penjahat-bandwidth/#comments</comments>
		<pubDate>Mon, 11 Feb 2008 10:08:07 +0000</pubDate>
		<dc:creator>hadack</dc:creator>
				<category><![CDATA[experience]]></category>

		<guid isPermaLink="false">http://hadack.wordpress.com/?p=10</guid>
		<description><![CDATA[Komputer di sekolah saya biasanya hidup walaupun pada saat KBM. Setelah bosan melihat bandwitch sekolah yang terbuang sia-sia, yang seharusnya bisa digunakan untuk menyejahterakan rakyatnya (welehh), timbul ide di pikiran saya bagaimana caranya untuk memanfaatkan hal tersebut. setelah beberapa hari berpikir, akhirnya saya menemukan ide tersebut! Inilah pengalaman saya dalam mendownload gratis di sekolah&#8230;. Pertama [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=hadack.wordpress.com&amp;blog=2574685&amp;post=10&amp;subd=hadack&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Komputer di sekolah saya biasanya hidup walaupun pada saat KBM. Setelah bosan melihat bandwitch sekolah yang terbuang sia-sia, yang seharusnya bisa digunakan untuk menyejahterakan rakyatnya (welehh), timbul ide di pikiran saya bagaimana caranya untuk memanfaatkan hal tersebut. setelah beberapa hari berpikir, akhirnya saya menemukan ide tersebut! Inilah pengalaman saya dalam mendownload gratis di sekolah&#8230;.<span id="more-10"></span></p>
<p>Pertama saya mencari obyek download-an yang bisa diresume. setelah menemukannya, saya menginstall download manager (<a href="http://www.flashget.com">flashget</a>). Lalu download manager tersebut disetting agar auto download saat startup. tapi karena di komputer tersebut terinstall deepfreeze, maka saya mencari cara unuk mengakalinya. akhirnya menemukan undeepfreeze. tapi karena dengan undeepfreeze tersebut idak bisa mendeteksi deepfreeze yang ada di komputer, saya jadi bingung @_@. Kemudian saya tanya teman saya, alhasil dengan tidak diduga-duga, dia ternyata tahu password deepfreezenya ^_^. Kemudian saya bisa menjalankan download manager tersebut sesuai keinginan saya.<br />
setelah beberapa saat saya kembali lagi untuk mengecek download-an tersebut. Ternyata download manager tersebut telah ditutup. Kemudian saya harus berpikir lagi bagaimana cara mengatasi hal tersebut. Setelah googling akhirnya menemukan <a href="http://www.pssoftlab.com/pstf_info.phtml">ps tray</a>. Lalu langsung saja install aplikasi tersebut. Lalu download manager yang berada di sistem tray telah disembunyikan!!. Karena merasa belum aman, dengan menggunakan plugin <a href="http://ansav.com/component/option,com_docman/task,doc_details/Itemid,/gid,27/">registryfx</a> dari <a href="http://www.ansav.com/">ansav</a>, task manager telah di disable, agar orang lain tidak bisa menutup download manager saya. Dan dengan tenang saya saya meninggalkan ruang komputer.<br />
Setelah beberapa hari, akhirnya file yang saya download (sekitar 1 giga yang telah di split) selesai juga. Saatnya panen!!!!<br />
Itulah pengalaman saya mendownload game gratis dari komputer sekolah. Bagi yang merasa dirugikan saya mohon maaf sebesar-besarnya, dan yang telah membantu say ucapkan terima kasih.</p>
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			<media:title type="html">shad</media:title>
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		<title>No$gba 2.6a release</title>
		<link>http://hadack.wordpress.com/2008/01/28/nogba-26a-release/</link>
		<comments>http://hadack.wordpress.com/2008/01/28/nogba-26a-release/#comments</comments>
		<pubDate>Mon, 28 Jan 2008 06:04:52 +0000</pubDate>
		<dc:creator>hadack</dc:creator>
				<category><![CDATA[emulator]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[no$gba]]></category>

		<guid isPermaLink="false">http://hadack.wordpress.com/?p=9</guid>
		<description><![CDATA[No$gba 2.6a telah released. Fitur terbaru dari No$gba terbaru ini adalah auto detect nds backup media. Jadi tidak usah gonta-ganti lagi tiap kali main game yang berbeda. Download No$gba 2.6a here, No$gba 2.6 No$GBA2.6 post Untuk download roms disini allnds , romulation(register) , 3roms Berikut adalah change log no$gba 2.6a: 23 January 2008 - version [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=hadack.wordpress.com&amp;blog=2574685&amp;post=9&amp;subd=hadack&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>No$gba 2.6a telah released. Fitur terbaru dari No$gba terbaru ini adalah auto detect nds backup media. Jadi tidak usah gonta-ganti lagi tiap kali main game yang berbeda.</p>
<p>Download No$gba 2.6a  <a href="http://rapidshare.com/files/86425391/no_gba2.6a.rar">here</a>, No$gba 2.6  <a href="http://hadack.wordpress.com/2007/12/23/nogba-26/">No$GBA2.6 post</a></p>
<p>Untuk download roms disini <a href="http://allnds.com/">allnds</a> , <a href="http://romulation.net/">romulation</a>(register) , <a href="http://www.3roms.com/">3roms</a><span id="more-9"></span></p>
<p>Berikut adalah change log no$gba 2.6a:</p>
<pre><b>23 January 2008 - version 2.6a</b>(faster 3d rendering, backup detect, rtc-irq, better texture interpolation,)

(perfectly accurate edge-marking, translucent-poly-id, shadow-poly support,)

(capture in vram display mode, debug gui/warnings, cpu/ipc/div/sqrt details)

- free-download: old no$gba v2.6 gaming version now free for everybody - enjoy

- debug/symbols: resize function for Alt+L symbol list window (saved in .ini)

- debug/internal: changed computer_id handling for compatibility with win vista

- nds/debug: allows nintendo to mis-use clipmtx_result for detecting their emu

- nds/debug: allows to override mis-declared-thumb-functions by crude $t labels

- nds/rtc: triggers IRQ when SI changes HI-to-LO (only when SI-IRQ is enabled)

- hll-version: demangles strange new "_ZN3txt3txtEii" and "_Z3txtii" type labels

- nds/gba/rcnt: allows to generate SI interrupts manually by toggling RCNT bits

- nds/gba/rcnt: internally memorizes rcnt-output bits (additionally to inputs)

- nds/rtc: passes rtc 1Hz/2Hz/4Hz/8Hz/16Hz or per-minute IRQ to rcnt SI input

- nds/3d: soft-speedup: uses clean 80286 shift opcodes (instead slow 80386 shrd)

- nds/3d: soft-speedup: new scaled side_clip_x allowed to re-remove pre_add_mask

- nds/3d: soft-speedup: scaled side_clip_x coords from 0..len to 0..7FFFFFFFh

- nds/3d: soft-accuracy: texture/color interpolation with variable pre_add_mask

- nds/details: emulates all newly discovered ipcfifo/div/sqrt technical details

- nds/help: added tech specs on div/sqrt (readonly results, start/stop timings)

- nds/help: added tech specs on ipcfifo (edge triggered, underrun, fifo-disable)

- nds/help: added user settings 076h (language mask) and header 01Dh (ique flag)

- nds/3d: soft-detail: edge-mark: recurses surrounding depth values (less only)

- nds/3d/help: added more technical notes on edge marking (depth and polygon_id)

- nds/a22i: auto generates chinese crc upon .fix directive (only if version=2)

- nds/help: added info on chinese title in icon/title region (addr/version/crc)

- cpu/internal: reduced 32bit test/and to 8bit (al/bl/cl/dl instead eax/ebx/etc)

- cpu/detail: emulates mis-aligned thumb bx/blx and arm bx/blx (with warning)

- cpu/detail: emulates mis-aligned rd=r15 in arm alu opcodes (thanks jonathan)

- nds/3d/help: added double-blended-edge-glitch (edge-marking plus anti-alias)

- nds/3d/help: added translucent-edge-glitch (edge-marking plus anti-aliasing)

- nds/backup: supports re-detection (games with faulty initial initialization)

- nds/backup: added bus-width auto detection (redirecting to new general types)

- nds/backup: added new types (3x general types) (and 1x sanyo, thanks flubba)

- nds/3d: soft-detail: edge-mark: handles edges at screen border (via clear_id)

- nds/3d: soft-detail: edge-mark: applies edges in respect to surrounding pixels

- nds/3d: soft-detail: edge-mark: internally stores edge_flag for possible edges

- nds/debug: allows some games to initialize not-existing port 4001004h to zero

- nds/debug: allows nintendo to use faulty ldmib with base-inclusion-writeback

- nds/debug: allows nintendo to use invalid stmib/ldmib user bank writeback

- nds/debug: allows nintendo to write more serious nonsense to (R) baseband regs

- nds/timings: re-fixed arm7/arm9 sync (new arm9-66MHz timings vs arm7-33MHz)

- nds/video: supports capture from 2d/3d engine in vram display mode (nanostray)

- nds/help: added note on undoc nds7 port 4001080h (used by ds-lite firmware)

- nds/help: added optical mouse sensor (slider controller) (thanx daniel palmer)

- nds/help: added firmware wifi internet access point settings info (thanks cue)

- nds/help: added user settings 066h (year) and 075h (ext language) (thanks cue)

- screenshot: converts 32bpp images to 24bpp (smaller and more standard files)

- nds/3d: soft-detail: prevents rendering of translucent polys with same poly_id

- nds/3d: soft-detail: supports shadow polygons (mask/render, step 1 and step 2)

- nds/3d: soft-speedup: scaled perspective correct clp.x from 0..len to 0..7FFFh

- nds/3d: soft-speedup: mmx: faster texcoord_clipping (no_repeat,repeat,flipped)

- nds/3d: soft-speedup: pre-calc tex_clip proc, collapsed 32:32 tex_xy to 16:16

- nds/3d: soft-speedup: pre-explodes edge_color_table, optimized alpha blend

- nds/3d: soft-speedup: mmx: processes two rgba-pairs and tex_xy-pairs at once

- nds/3d: soft-speedup: mmx: nonlinear color_rgb and texcoord_xy interpolation

- nds/3d: soft-detail: stores fog bit in framebuffer (opaque/trans=replace/and)

- nds/3d: soft-speedup: mmx: linear color_rgb and texcoord_xy interpolation

- nds/3d: soft-speedup: merged texture addressing and blending into single proc

- nds/3d: soft-speedup: mmx: faster texture blending (modulate/toon/highlight)

- nds/3d: soft-speedup: pre-calculates soft3d_tex_blend_proc for blendtype/mmx

- nds/3d: soft-speedup: uses mmx (if present) (otherwise stays 80386 compatible)

- nds/3d: soft-speedup: collapsed scanline_rgba from 32:32:32:32 to 8:8:8:8 bits

- detect: added no$gmb-386/486/cpuid detection, internal: rdtsc (3d/re selftest)</pre>
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		<slash:comments>3</slash:comments>
	
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			<media:title type="html">shad</media:title>
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		<title>Emulator PSX for PC</title>
		<link>http://hadack.wordpress.com/2007/12/31/emulator-psx/</link>
		<comments>http://hadack.wordpress.com/2007/12/31/emulator-psx/#comments</comments>
		<pubDate>Mon, 31 Dec 2007 02:02:10 +0000</pubDate>
		<dc:creator>hadack</dc:creator>
				<category><![CDATA[emulator]]></category>
		<category><![CDATA[games]]></category>

		<guid isPermaLink="false">http://hadack.wordpress.com/2007/12/31/emulator-psx/</guid>
		<description><![CDATA[Pengen maen psx tapi sudah gak punya mesinnya. Tenang aja. Ada emulator psx yang bisa memainkan game-game psx di komputer. emulator-emulator tersebut bisa memainkan sebagian besar game-game psx yang telah beredar. Kecepatannya pun bisa diatur. Mau biasa, mau lambat, ataupun cepat, tinggal diatur pluginnya. Untuk emulator psx yang paling terkenal dalah epsxe, dengan kompatibelitas yang [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=hadack.wordpress.com&amp;blog=2574685&amp;post=7&amp;subd=hadack&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Pengen maen psx tapi sudah gak punya mesinnya. Tenang aja. Ada emulator psx yang bisa memainkan game-game psx di komputer. emulator-emulator tersebut bisa memainkan sebagian besar game-game psx yang telah beredar.  Kecepatannya pun bisa diatur. Mau biasa, mau lambat, ataupun cepat, tinggal diatur pluginnya. Untuk emulator psx yang paling terkenal dalah epsxe, dengan kompatibelitas yang baik, bisa menjalankan iso (image cd), mempunyai save state 5 slot. Emulator yang lainnya yang gak kalah bagus adalah psxeven. Emulator ini hampir sama dengan epsx, tapi mempunyai save state 10 slot.</p>
<p>Download emulator epsxe+psxeven <a href="http://rapidshare.com/files/85375375/psx_emu.rar">here</a><br />
Untuk biosnya <a href="http://rapidshare.com/files/79112676/bios_psx.zip">disini</a></p>
<p>Untuk menjalankan emulator tersebut, copy bios pada folder bios (pake aja yang scph1001(recomended)) dan plugin pada folder plugin.<br />
Untuk download roms di snesorama forum</p>
<p>Kalau ada yang belum jelas silahkan tanya.</p>
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		<slash:comments>3</slash:comments>
	
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			<media:title type="html">shad</media:title>
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		<title>no$gba 2.6</title>
		<link>http://hadack.wordpress.com/2007/12/23/nogba-26/</link>
		<comments>http://hadack.wordpress.com/2007/12/23/nogba-26/#comments</comments>
		<pubDate>Sun, 23 Dec 2007 00:48:30 +0000</pubDate>
		<dc:creator>hadack</dc:creator>
				<category><![CDATA[emulator]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[no$gba]]></category>

		<guid isPermaLink="false">http://hadack.wordpress.com/2007/12/23/nogba-26/</guid>
		<description><![CDATA[No$gba 2.6 memang emulator nds terbaik saat ini. Namun mulai versi 2.6 kita harus bayar lewat paypal untuk download, atau harus nunggu release berikutnya baru kita bisa download gratis. Buat yang pengen banget no$gba 2.6, nih link downloadnya: No$GBA2.6+firmware+nds2gl+pokesav File diatas berisi no$gba 2.6, bios, firmware, nds2gl (untuk memperbesar layar no$gba), dan pokesav (yang suka [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=hadack.wordpress.com&amp;blog=2574685&amp;post=6&amp;subd=hadack&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>No$gba 2.6 memang emulator nds terbaik saat ini. Namun mulai versi 2.6 kita harus bayar lewat paypal untuk download, atau harus nunggu release berikutnya baru kita bisa download gratis. Buat yang pengen banget no$gba 2.6, nih link downloadnya: <a href="http://rapidshare.com/files/80200731/no_gba2.6.zip"><br />
No$GBA2.6+firmware+nds2gl+pokesav</a><br />
File diatas berisi no$gba 2.6, bios, firmware, nds2gl (untuk memperbesar layar no$gba), dan pokesav (yang suka cheat ^_^ untuk nge-hack save pokemon diamond/pearl =&gt; bisa ganti pokemon, edit move, nature, ability,dll edit item, event,dll)</p>
<p>Untuk download roms disini <a href="http://www.allnds.com/">allnds</a> , <a href="http://www.romulation.net/">romulation</a>(register) , <a href="http://www.3roms.com/">3roms</a></p>
<p>Untuk menjalankan pokesav:<br />
<span id="more-6"></span><br />
1. Go to your NO$GBA BATTERY folder and copy your save file somewhere else in order to back it up in case you mess up.</p>
<p>2. Open NO$GBA.ini in notepad, scroll down to the line:<br />
SAV/SNA File Format == Compressed<br />
and change it to:<br />
SAV/SNA File Format == Uncompressed</p>
<p>3. Open No$GBA (make sure your save type in NO$GBA is FLASH 512 kbytes) and continue your game. Save the game, and then quit NO$GBA. Check the size of your save file in the BATTERY folder. It should be over 500kb.</p>
<p>3. Use No$gbatovba to convert your save file, it will remove the first 76 bytes of your save:<br />
To use it, click the &#8220;Configure&#8221; button and set the directory to where your new big save file is. In the empty text box named &#8220;New .sav File&#8221; enter a name for the new file you will make. Now select your Pokemon save and press convert file. It will create a new save file with the name you typed in.</p>
<p>4. Open the Pokemon save editor:<br />
Open your new converted save file (the one you made in step 3) with it, and when you are done cheating, click save. Now take the new save file you just cheated with, and put it in your NO$GBA save folder. Now name it the same name of your original pokemon save, so that NO$GBA will load it when you play the game. That&#8217;s all.</p>
<p>Lastly, once you use your hacked save in NO$GBA and save, you will not be able to hack it again right away. Once you have used your hacked save in NO$GBA and saved, you must use the NO$GBA&gt;VBA converter, then hack.</p>
<p>PS: bagi yang punya id paypal lebih baik ikut mensuport pembuatnya di no$gba homepage</p>
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